Concept Art & Function Design—Photoshop

Lighting & Cinematic—Unreal Sequencer

Modeling and UV Unwrapping—MAYA

Rigging and Animation—MAYA to Unreal Sequencer

Texturing(rough)—Substance Painter

Set Dressing

Color Testing and Texturing —Unreal & Substance & PS

Character Animation & Cloth simulation — Unreal

Digital Sculpting and 3D modeling

Sculpted and rendered in Blender




Modeling in Maya

Texturing in Substance painter and PS (Alpha cards for foliages)

Blueprint animation in Unreal

Modeling and Uv editing in Maya
Textured in Substance painter and photoshop

Clothing in Marvelous Designer

Set dressing in Blender