Concept Art & Function Design—Photoshop
Lighting & Cinematic—Unreal Sequencer
Modeling and UV Unwrapping—MAYA
Rigging and Animation—MAYA to Unreal Sequencer
Texturing(rough)—Substance Painter
Set Dressing
Color Testing and Texturing —Unreal & Substance & PS
Character Animation & Cloth simulation — Unreal
Digital Sculpting and 3D modeling
Sculpted and rendered in Blender
Modeling in Maya
Texturing in Substance painter and PS (Alpha cards for foliages)
Blueprint animation in Unreal
Modeling and Uv editing in Maya
Textured in Substance painter and photoshop
Clothing in Marvelous Designer
Set dressing in Blender